PC MS-DOS games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
PC

Kick Off 2

Kick Off 2
GenreSports
DeveloperAnco Software
PublisherAnco Software
Released1990
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Kick Off 2 (along with Kick Off) is one of the most competitive, most demanding and most rewarding soccer game ever developed for the 16bit home systems. The game was created by Anco in 1990.
 
Review
Kick Off 2STORY / GAMEPLAY
This is a soccer (football) game, so there's no actual story. As in every sports games, your main goal is to always win. Kick Off 2 (along with its data disc "Kick Off 2 - The Final Whistle" that followed a year later) is a full size, multi-directional scrolling soccer game that includes everything and in the correct proportions. Both opponent teams play the game based on tactics. The players move into position to receive passes and gain ball possession. The ball, as on a real game, travels ahead of the player thus making tackling a matter of skill rather than a choice. Each tiny player that runs on the pitch has a unique combination of attributes and skills suitable for the skill level at which the game is played. The game includes all details necessary for such a game, like action replays, players with different characteristics, a variety of tactics plus fouls, yellow cards, red cards, injuries, injury time and different referees. Anco released their first Kick Off game for the Amiga and the Atari ST and it was immediately considered pioneering in soccer computer games as it brought some features that were never included in a football game before. Note that the first Kick Off in the series was initially released for the Atari ST. Kick Off 2 is better and more complete than its predecessor, offering great soccer fun, either in Single or in 2 Players mode.

GRAPHICS / SOUND
The DOS version has good graphics with bright colors, smooth and fast sprite animation at the pitch. Although DOS version supports VGA and EGA, they both have almost identical quality (with some minor differences at the pitch i.e. the grass looking better on the VGA). Note that, much like the Amiga version, the DOS version offers significant differences on the pitch's details compared to the ST.
The sound is quite decent, supporting Sound Blaster (and compatible) cards and includes sampled looped cheers for goals as well as other soccer sound effects.
 
Screenshots
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
  • Kick Off 2
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
read more...
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!